Karen Stolzenberg

Product Designer specializing in human-centered AI, system design and wearable computing. 9+ years leading 0-1 products. Making new technology feel intuitive, approachable and delightful.

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2025

Wide Worlds

Organizing identities + creations across generative AI fandoms. Led mobile design and app architecture.

3 mobile mock-ups showing an app to browse AI worlds, create in a specific AI world, and a profile to view all of your own creations and identities across worlds.

2022 - 2025

Snap Inc.

System Design lead for Spectacles 2024, Snap OS. Defined Feature Set, Information Architecture, System Navigation, Settings UI, App Menu UI.

a man wearing Spectacles 2024

Design lead for My AI on Spectacles, an experimental conversational AI. Established strategy, scope, flows and multimodal interaction patterns.

Design lead for Gallery, a chronological, immersive media browser. Owned feature scope, end-to-end flows, spatial layout concepts.

Illustration of Spectacles 2024 View Frustrum

Authored and illustrated “Best Practices for Spatial Design”. Distilled technical concepts into an approachable guide. Published at developers.snap.com ↗

2020 - 2021

Snap Inc.

Spectacles 2021. Contributed to System UI/UX, Navigation, Alerts, Audio UX, Sending to Snapchat.

a woman wearing Spectacles 2021

2016 - 2020

Magic Leap

Design lead for a system of extended reality social apps: Avatar Calling, Avatar Creation, Contacts, App Sharing. Oversaw scope, UI flows and guided a team of 4 other designers and artists.

a woman wearing Magic Leap 1

Defined Avatar Behavior + User Sensing strategy to create highly expressive, real-time communication across physical distance.